Post Magazine

April 2018

Issue link: http://digital.copcomm.com/i/964731

Contents of this Issue

Navigation

Page 28 of 43

www.postmagazine.com 27 POST APRIL 2018 "shooting close to a real nuclear power plant is al- ways a nightmare due to the hard security rules." The Olympic stadium location looked perfect to Pannicke, with its trees forming "a natural matte line to split the foreground from the CG back- ground. But due to the pretty complex shooting schedule, the principal shoot on that location shift- ed to winter, there weren't any leaves anymore and unfortunately I lost my natural matte line. So we had to replace them with CG trees as well." Since Rise was founded 11 years ago, "we've been constantly building and growing our own in-house workflow, based on third-party tools," Pannicke points out. "We were one of the very first companies in Europe to use Nuke for compositing. Some years later, we started using Houdini as our main tool for animation, shading/lighting and rendering," the latter done with Mantra, and again leading the way with this toolset in Europe. "We have our own in-house database, called RiseBase, for tracking all our productions and connecting all our proprietary tools nicely," he adds. "This is an ongoing process, so there was no need to establish any new workflow for Dark. Even the 4K workflow had been implemented already." Before: Berlin's Olympic stadium. Aer: Dark's nuclear power plant.

Articles in this issue

Links on this page

Archives of this issue

view archives of Post Magazine - April 2018