ADG Perspective

January-February 2016

Issue link: http://digital.copcomm.com/i/619377

Contents of this Issue

Navigation

Page 87 of 115

86 P E R S P E C T I V E | J A N UA RY / F E B R UA RY 2 0 1 6 Below: A SketchUp ® drawing of Evelyn Poole's set, created by Art Director Antonio Calvo-Dominguez. Opposite page, top: Evelyn Poole's entrance hall and stairs, a drawing by Concept Artist Jonathan McGonnell. Bottom, left: Evelyn Poole's spiral stairs, part of the set on B Stage at Ardmore Studios in Bray, County Wicklow, Ireland. The murals were painted by Scenic Artists Lawrence O'Toole and Michelle Simon. Inset right: Another view of Evelyn Poole's entrance hallway on B Stage. by Jonathan McKinstry, Production Designer Everything comes from the script. There are obvious mechanics to a set: door on the right, window on the left. Beyond that, I seek to understand the nuances of the characters so I can design the physical environments they might have created for themselves. I want to believe Dr. Frankenstein could have built his monsters in the workroom I see on screen, or that Sir Malcolm really lives in the home I (he?) created. Most importantly, I want to create sets that are believable, that feel real and appropriate for the characters. PENNY DREADFUL

Articles in this issue

view archives of ADG Perspective - January-February 2016