Post Magazine

DECEMBER 09

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6 Post • December 2009 www.postmagazine.com Bits & Pieces The Weather Channel recently turned to Atlanta's Tube (www.tubecreative.com) to help promote its first annual "Guaranteed White Christmas Sweepstakes." The studio created a sales video and promos designed to spread awareness of the contest, in which the winner will be visited by the Weather Channel crew and a snow machine that will make their holiday white. Producer Pat Piper provided a script, stock images and a rough logo. Chris Downs color corrected, Photoshoped and animated the images to create an album of snowy Christmas memories. Using After Effects, Downs added snow to suburban houses. Venice, CA's Digital Domain (www.digitaldomain.com) helped create a new TV spot for Ubisoft's Assasin's Creed II videogame. Eyes — conceived by agency Cutwater, and produced by Anonymous Content — shows the faces of re- cently killed medieval characters. The faces were shot live action, but were treated by the studio to give them the believability of being dead. This in- cluded re-lighting and extracted all signs of movement. Editorial house Final Cut edited the spot, which features sound design by Elias Arts. One Union in San Francisco handled the mix. Mechanism creates graphics for SyFy special N EW YORK — Mechanism Digital (www.mechanis- mdigital.com), here, has created a graphics pack- age for 2012: Startling New Secrets, a SyFy spe- cial that looks at buzz and rumors surrounding the end of the Mayan calen- dar. The show was pro- duced by Rebecca Ratliff, of Peacock Productions, and looks for answers and truths as the world enters a new era. Mechanism was faced with creating a show open in just four days. Since there was not enough time to model each of the structures featured in the se- quence, the team used a 2.5 dimension tech- nique, calling on Adobe Photoshop for textures and attaching them to simple 3D planes in Autodesk Maya. The open sweeps viewers past structures representing the ancient world, including the Mayan temples, and the Egyptian Sphinx and Pyra- mids. Saturated reds, blues and golds were chosen for the color palette. The show's titles for the open and lower thirds are true 3D models. Fin- ishing touches, including compositing, lighting effects and color correction, were handled in Eyeon Fusion. Mechanism credits include art di- rector Mark Palkoski and producer Ted Keenan. Eyeon Fusion was used for compositing and more.

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