Computer Graphics World

Oct/Nov2011

Issue link: http://digital.copcomm.com/i/45523

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■ ■ ■ ■ CGI FRIJOL HOLY DreamWorks Animation puts Shrek's Puss in Boots into a fairy-tale world fi t for a swashbuckling hero, and gives the familiar CG cat a new life By Barbara Robertson Once upon a time, in a land far, far away in which there were no ogres, or at least none named Shrek, lived a kitten, named Puss, in a small orphanage. Th ere, the young cat met another orphan, an egg named Humpty Alexander Dumpty. Puss, the devilish charmer and athlete, and Humpty, a smart schemer, com- pleted each other. Th ey bonded like brothers. As children, the unlikely pair dreamed of fi nding some magic beans that, legends promised, would lead them to golden eggs. And, their search for the magic beans drives the story in DreamWorks Animations' latest animated fea- ture, Puss in Boots. Th eir journey through life, together and separately, brings them fame and infamy, adventures galore, and, eventually, Kitty Softpaws, the most celebrated cat burglar in European folklore. But, it's more than a search for gold. "It's an original story and a very epic tale about how Puss got his boots and became the cat we all know," says director Chris Miller, who pre- viously directed Shrek the Th ird. "It's hilari- ous. But it's also dramatic at its core. It's a story of redemption and brotherhood." Antonio Banderas voices Puss, 10 October/November 2011

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