CAS Quarterly

Fall 2020

Issue link: http://digital.copcomm.com/i/1314046

Contents of this Issue

Navigation

Page 34 of 71

A GAME CHANGER IN POST-PRODUCTION WORKFLOWS Doing mixes, sound design and cutting from any remote location? • Pre-mix, sound design and edit within any size environment as if you were listening on the mix stage • Complete post production sound collaboration from remote locations • Capable of any audio format for the mix stage being replicated • Live remote playbacks from mix stage to any location providing audio as if you were on the mix stage itself Don't compromise your post production when working from home or in a hybrid remote/stage setup 360 VIRTUAL MIXING ENVIRONMENT Revolutionizing the post production creative process Mix Stages Contacts: Kim Jimenez • Kim_Jimenez@spe.sony.com • 310-244-3578 Sumiko Braun • Sumiko_Braun@spe.sony.com • 310-244-4116 Sound Editoral Contact: Diana Rogers • Diana_Rogers@spe.sony.com • 310-244-4322 SONY PICTURES POST PRODUCTION FACILITIES

Articles in this issue

Links on this page

Archives of this issue

view archives of CAS Quarterly - Fall 2020