Animation Guild

Summer 2020

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D E PA R T M E N T 35 KEYFRAME SPRING 2020 37 SUMMER 2020 35 TIPS TO SUBMIT: THREE MISTAKES PEOPLE MAKE WHEN SUBMITTING #1 Don't submit anything without being invited to do so. Development executives need to be careful about looking at unsolicited materials, so you shouldn't send anything that hasn't been requested first. #2 Don't submit a detailed and finished bible with color artwork, dozens of episode ideas, full character development, and a complete script. The people you're pitching want to believe you're willing to work with them to make any changes necessary to fit their project lineup and target audience, and a polished bible may signal that you're not open to collaboration. #3 Don't be too set in your ways or too in love with your idea to allow for further development. A lot of factors figure in developing and selling a great show, and they vary from studio to studio. Rather than trying to figure out exactly what a studio is looking for, come in with a strong idea and a flexible attitude so you can work with the development team to make it even better. this page: DreamWorks' Marooned allowed artists to test new painting techniques. professional development program. "This sort of shorts program can give them an opportunity to grow as storytellers, as filmmakers, as employees. Those sorts of opportunities are how the industry has shifted." "The time creators spend in our department is kind of a quick education in the whole process," says Spence. "Not only are they learning a lot, but we are learning about that creator, how they handle the challenge and the stress and the requirements of seeing their entire project through from beginning to end. There are lots of reasons why Cartoon Network makes shorts. One is proof of concept for the project, and another is proof of ability for the showrunner, the creator."

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