Computer Graphics World

Computer Animation Festival

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21 SIGGRAPH 2019 The VFX of Netflix Series Wednesday, 31 July, 3:45 pm – 5:15 pm, West Hall B From the tragic tales of orphans to a joint force of super siblings to sinister forces threat- ening 1980s Indiana, the VFX teams on Netflix series have delivered some of the year's most astounding visuals. We've queued three of them up for bingeing en masse: Join creatives behind "A Series of Unfortunate Events," "The Umbrella Academy," and "Stranger Things" as they present some of the work, techniques, and passion that brought these worlds — and characters — into being. Panelists: Sean Santiago, Netflix Chris White, Weta Digital Aladino Debert, Digital Domain Yvon Jardel, Rodeo FX Paul Graff Sue Rowe, Sony Pictures Imageworks Everett Burrell For the Throne – The Making of 'Game of Thrones': Season 8 Wednesday, 31 July, 6:30 pm – 8:00 pm, West Hall B The eighth and final season of "Game of Thrones" was the most anticipated show in recent television history. The cinematic saga spanned six VFX-heavy episodes, from the spectacular Battle of Winterfell to the destruction of Red Keep, and its aftermath. In this talk, Weta Digital, Image Engine, Pixomondo, and Scanline team up to reveal the VFX they created for the climactic conclusion to "Game of Thrones," and how their collective work on the long-running series created a new standard of cinematic television that has forever changed the landscape of TV viewing. The visual effects supervisor from each facility will delve in to the creation over 3,000 VFX shots across every episode, featuring dragons, large-scale environments, and epic battles. They will describe how they used cutting-edge film techniques to produce some of the most complex VFX ever seen on TV, and, in doing so, rewrote the rules of what can be accomplished on the small screen. Panelists: Martin Hill, Weta Digital Thomas Schelesny, Image Engine Zorianna Kit (moderator) Ryo Sakaguchi, Scanline VFX Sven Martin, Pixomondo

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