Animation Guild

Spring 2019

Animation Guild | We are 839 Digital Magazine

Issue link: http://digital.copcomm.com/i/1079787

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SPRING 2019 3 D E PA R T M E N T I S S U E 0 5 38 30 40 CONTENTS 36 FEATURES FRAME X FRAME 5 FROM THE PRESIDENT 7 EDITOR'S NOTE 8 FRAME X FRAME Breaking into animation 10 ON THE JOB Background artists 12 AFTER HOURS From ranch to studio 14 DIALOGUE Artists who do voices 16 SPACE INVADERS Berden in focus 18 THE LOCAL Unionizing 101 20 SOCIAL HOUR Members celebrate a new year 22 ART & CRAFT Nieves on art with a purpose 46 TRIBUTE 48 CALENDAR 50 FINAL NOTE The first picket line 24 MOMS IN ANIMATION Juggling family and an animation career can be challenging—how do you balance both? We spoke with 15 women in the industry who shared their experiences as working mothers, reflecting on what they wished they had known and how to effectively support industry parents in the future. 30 IF YOU DREAM IT How to Train Your Dragon: The Hidden World marks the end of the trilogy—one that follows Hiccup as he ages from pre-teen to family man. Many of the artists involved worked on all three films. Here, they share how technology has evolved over the course of the creative process. + Brick By Brick – The LEGO Movie 2's new frontier + Wild and Wonderful – Designing Wonder Park 's motley crew 40 WEB OF INNOVATION What do you do when your producers say, "Make something I've never seen before"? You electrify the superhero world by creating a dynamic comic book universe on the big screen with the help of creative technological solutions. Enter Into the Spider-Verse.

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