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September 2018

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BITS & PIECES www.postmagazine.com 6 POST SEPTEMBER 2018 BLACKMAGIC'S DAVINCI RESOLVE 15 NOW SHIPPING FREMONT, CA — At the 2018 SIGGRAPH show in Vancouver last month, Blackmagic Design announced that the full release of DaVinci Resolve 15, its pro- fessional editing, visual effects, motion graphics, color correction and audio post production software, is now out of beta and is available as a free download from the company's Website (www.blackmagicdesign.com). Blackmagic Design reports that the final version was based on "critically important" feedback from its customers who participated in the beta, tested the software in a wide variety of workflows and reported bugs. According to the company, DaVinci Resolve 15 is a massive update that fully integrates visual effects and motion graphics, making it the first solution to com- bine professional offline and online editing, color correction, audio post produc- tion, multi user collaboration and now visual effects together in one software tool. DaVinci Resolve 15 adds an entirely new Fusion page with over 250 tools for com- positing, paint, particles, animated titles and more. In addition, DaVinci Resolve 15 includes a major update to Fairlight audio, along with over 300 new features and improvements that professional editors and colorists have asked for. The new release combines four high-end applications as different pages in one single piece of software. The edit page has all of the tools professional editors need for both offline and online editing. The color page features advanced color correc- tion tools. The Fairlight audio page is designed specifically for audio post produc- tion. And the new Fusion page gives visual effects and motion graphics artists everything they need to create feature film quality effects and animations. All it takes is a single click to instantly move between editing, color, effects and audio. The DaVinci Resolve 15 collaborative workflow dramatically speeds up post pro- duction because customers no longer need to import, export or translate projects between different software applications, and work no longer needs to be con- formed when changes are made. Everything is in the same software application. "The public beta of DaVinci Resolve 15 has been download more than any other release, customers have provided incredible feedback, and more high-end editors are adopting it faster than ever before," says Grant Petty, CEO, Blackmagic Design. "Customers get an incredibly mature and fast set of editing and trimming tools that rivals all other systems, the world's most advanced color correction tools, a com- pletely integrated digital audio workstation, and now Fusion visual effects and mo- tion graphics. It's unlike any other software out there and is redefining professional multi-user workflows in Hollywood and around the world! Now teams of editors, colorists, sound engineers and VFX artists can all collaborate and work together on the same project at the same time, all in the same software application!" DaVinci Resolve 15 is available today as a free download from the Blackmagic Design Website for all current DaVinci Resolve and DaVinci Resolve Studio customers. DaVinci Resolve Studio is available for $299 from Blackmagic Design resellers worldwide. SIGGRAPH 2018 COMPUTER ANIMATION FESTIVAL VANCOUVER — While many flock to the box office every summer for the latest VFX and animated features, SIGGRAPH always offers some- thing really special with its Computer Animation Festival (CAF), filled with amazing content from digital artists and technologists around the globe. "CAF provides a spectrum of computer graphics that is unique to other festivals," says Larry Bafia, 2018's CAF producer. "In a couple of hours in the Electronic Theater, you experience a medley of work ranging from hyper-real to stylized, from student to small studio and independent shorts, from scientists to game developers, and from visual effects studios working on blockbuster films." This year, an amazing 425 submissions were received for entry into the renowned Electronic Theater. Of those, 22 were accepted, and two additional films were shown. "It was a very competitive year. The jury commented several times that there were tough decisions made over pieces that would have been a 'slam dunk' in previous years," says Bafia. This year the scope of 360-degree VR content was expanded. The VR Theater program once again showcased two 45-minute showings and expanded seating. There was also a "VR in 5" program with five kiosks offering a 360-degree film under five minutes run time. "We hope this will expose more attendees to the ever-expanding world of immersive filmmaking," says Bafia. He adds: "It is always a special feeling to be accepted to the CAF. Your work is set on an international stage with an audience of your peers as well as the next generation of creatives. The best in show gains eligi- bility for an Academy Award nomination, so there is always a buzz about the awards announcement." — BY KAREN MOLTENBREY, EDITOR-IN-CHIEF, CGW Resolve 15 Work ranged from hyper-real to stylized. The Electronic Theater accepted 22 submissions.

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